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Macintosh F/X - Tools & …utrageous Graphic Effects
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Macintosh FX Tools and Techniques for Outrageous Graphic Effects.iso
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Pixar Typestry
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Pixar Preferences
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1993-09-13
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69 lines
# Pixar Preferences File for Typestry CD Demo 7/93
# This file can contain a variety of configuration information that is used
# by Pixar software packages such as MacRenderMan and Typestry. If this
# file is deleted from the Preferences folder, it will be regenerated the
# next time any application attempts to access it.
# Each entry in this file associates the name of a configuration option
# with one or more values for that option. An entry must begin on the
# first character of a line (column 1). The first line of an entry consists
# of the name of the configuration option, followed by one or more space
# or tab characters, followed by the first value to be associated with
# that name. Additional values to be associated with the name are entered
# on additional lines. The format of the additional lines is one or more tab
# or space characters followed by the additional value.
# When specifying Macintosh file system paths, the following special
# tokens can be used. These will be expanded to physical paths when
# the paths are read by an application:
# {system} - The active System Folder (ex: MyHardDisk:System Folder:)
# {temp} - The system's temporary folder (ex: MyHardDisk:Temp Items:)
# {boot} - The boot volume (ex: MyHardDisk:)
# When specifying paths that will be used to locate files, if a path
# ends with two colons, then the folder specified by that path will
# be searched recursively. That is, folders within that folder will
# also be searched, and folders within those, etc.
# Example:
#
# /General/LooksMasterPath<tab>{system}LooksMasters:
# <tab>MyHardDisk:MoreLooksMasters::
# <tab>MyRemovableDisk:ExtraLooksMasters:
#
# This entry defines three places that an application should look for
# Looks Masters. The app will first search in a folder called 'LooksMasters'
# that is in the active System Folder. The app will then search
# recursively in the folder 'MyHardDisk:MoreLooksMasters'. The app will
# then search in the folder 'MyRemovableDisk:ExtraLooksMasters.
# Where applications should look for Looks Master files.
/General/LooksMasterPath ::
# Where applications should look for shader and texture files.
/General/ShaderTexturePath ::
# Where temporary display files should be placed.
/Display/TempFilePath {temp}
# The next four options only take effect when rendering on a remote machine using
# NetRenderMan. These options define if/when the remote machine should search locally
# (on its own disks) for various types of source files. There are a variety of valid
# settings for each of these, all of which indicate one of three states:
# "Never", "no", "0" - never search locally.
# "First", "Before", "Yes", or "1" - search locally before searching on the client.
# "Last", "After", "2" - search locally after searching on the client.
# If/when the server should look locally for shaders.
/NetRMan/SearchServerForShaders First
# If/when the server should look locally for textures.
/NetRMan/SearchServerForTextures First
# If/when the server should look locally for looks instances.
/NetRMan/SearchServerForLooksInstances First
# If/when the server should look locally for looks masters.
/NetRMan/SearchServerForLooksMasters First